Implement New and Improve Existing Gameplay of NPCs

AI PROGRAMMER NEW IP

 

RESPONSIBILITIES

We are seeking senior AI Programmers to join our new IP team. Under the multidisciplinary AI team, you will participate in creating believable and coherent ecosystem of fauna and flora. 
 
Responsibilities: 

  • Design, implement, and maintain core AI systems. 

  • Collaborate with a multidisciplinary team in creating believable and coherent AI agents on a large scale. 

  • Participate in prototyping and designing debugging tools and input tools in order to simplify handling complex data driven AI, especially for non-programmers. 

  • Write clear, well documented, maintainable, portable, and highly functional code. 

  • Code reviews and mentoring with other programmers and non-programmers. 

 

REQUIREMENTS

  • Solid C/C++ programming skills, with excellent knowledge of object-oriented development and entity component systems development. 

  • Experience working with Behavior Trees, EQS, creating custom AI Tasks, Decorator and Services. 

  • In depth knowledge of AI architectures and algorithms (perception, all surfaces and 3D pathfinding, utility systems, planning, simulations, etc.) 

  • Proficient in Math. 

  • Comfortable working closely with an agile multidisciplinary team. 

  • Excellent problem-solving and debugging skills. 

  • Resourceful, team player and autonomous. 

  • Excellent interpersonal and communication skills. 

  • Excellent English.

 

Preferences

  • 4+ years of professional experience in game AI development. 

  • 2+ years of professional experience in a AAA engine like Unreal Engine. 

  • Prior AI programming experience with credits on a shipped title. 

  • Experience with agile development teams. 

  • Experience working with current animation techniques in games. 

comprehensive benefits package available